StarCraft World
LEAGUE => Support Center => Topic started by: ali on October 25, 2020, 03:08:46 pm
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Remove this game plz . Game crashed was egality ID# 631
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The game didn't cursh, you just left - my profile says "win", yours "loss". Before you bm by not agreeing to short pause, because you "didn't have time" and then proceed to play for 2 more hours.
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All know that Ali never leaves a game..... and hes gm
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I didnt left it , you know it . Moreover you could'not go out from your base , i had the map , i took your map. So bm is saying you won it , when you would NEVER won it.
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So i won it or draw at least , but take it for a win is an insult
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The game didn't cursh, you just left - my profile says "win", yours "loss". Before you bm by not agreeing to short pause, because you "didn't have time" and then proceed to play for 2 more hours.
Can anyone provide any evidence of who disconnected? For now both games are removed, if you can show record of you not having disconnected, it will be added back
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Attached screenshots of both profiles after the game.
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Thanks, game readded
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Nice Joke
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Rule abuser , he doesnt deserve it . i will remember this
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Rule abuser , he doesnt deserve it . i will remember this
What rule was abused or unfairly applied? :-\
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he doesn't won it clearly , contained , lost main etc...
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Sure, but the objective of the game is not to take the map or their main. Its to destroy their base and all their buildings; in 3 hours you couldn't accomplish that task. That's not saying I don't believe you will win, the only point I'm making here is that wins or losses can't be decided by a subjective assessment of who will "probably" win. That's a slippery slope that could have dangerous repercussions in the long term. In an extreme example: what if I were to play all of my PvZs with no attempt to win the game, but only holding them at their choke, and disconnect after taking their main? I'm not saying this is what you were doing, but again, its a slippery slope if we were to start thinking this way.
So the only recourse is to follow the letter of the rules. The rule about disconnects is the following:
A disconnect occuring after 1 minute is considered a loss.
The only exception to this is if the person disconnecting is going to win the game beyond a reasonable doubt.
The general interpretation is that itd require an extraordinary advantage that one cannot possibly come back from; e.g. if you could go AFK and come back later and still win the game. This was certainly not the case in this game, the Zerg had 13k minerals and you had 1600 at the time of disconnect, and both players at full psi.
Some people might say it'd be fairer for nobody to get a win after a disconnect. But I don't think that'd be fair either, as that would be a rule very easy to exploit. Also, its not fair to not award any points at all after players spent so much time in the game.