346
Suggestions & Feedback / Re: NEW! Modified bbalmu and western fast map hybrid created by Resoud!
« on: November 05, 2017, 04:00:48 pm »
I will explain the maps I made.
The map that put sNipEr.ScopE was the first one I made. Grab the measurements of the Styler 5.0 map the most balanced map of all maps of fastest more balanced than super balmu. Map Styler is played by pro korean 1vs1, 2vs2.
Although I understand that many people will not like it because the game mechanics is totally different from the space map that we play. But if the map is very balanced, I put that because resembles more ugl, I made another map where the mineral is more centered and the mineral below the nexus would be more like the super balmmu map. and more balanced.
I have another map that I think you would like becausehas the dimensions of the map that we play but more balanced.
Example the base choke 12 and 6 have entry 2 space smaller than the west map but has 2 more space than the super balmu map.
Base choke 3 and 9 have the same west map entry
Now the corners the entrances have 1 space less than the styler map and 2 more space than the west map, that is, the map that put Gus, comparing now with the new map the corners will be less wide. but not as narrow as the current west map.
All the bases were balanced in similar dimensions and always focused on the vertical construction like the west map that we played. The problem of the west map is that the 12 bases and especially the 6 was very very small disbalanced.
The nuke will only kill the ore workers but it will not harm the central base.
The 4 positions of middle spot will have one more space for a row of defenses on center base on 12 , 3 , 6 , 9 spot.
Finally the map is more super balanced and meets the game mechanics of the traditional map of west because it has the same dimensions with small differences. This new map is already finished, I will upload it later.
In conclusion the map that I charge buu is played with the mechanics of a traditional korean map, the map see bigger. And the new map that I made complies with the game mechanics of a UGL or SCW map but more balanced.
Note: All the map have same size 128x128 super,balmu, styler, Ugl, Scw, Vgt.
The map that put sNipEr.ScopE was the first one I made. Grab the measurements of the Styler 5.0 map the most balanced map of all maps of fastest more balanced than super balmu. Map Styler is played by pro korean 1vs1, 2vs2.
Although I understand that many people will not like it because the game mechanics is totally different from the space map that we play. But if the map is very balanced, I put that because resembles more ugl, I made another map where the mineral is more centered and the mineral below the nexus would be more like the super balmmu map. and more balanced.
I have another map that I think you would like becausehas the dimensions of the map that we play but more balanced.
Example the base choke 12 and 6 have entry 2 space smaller than the west map but has 2 more space than the super balmu map.
Base choke 3 and 9 have the same west map entry
Now the corners the entrances have 1 space less than the styler map and 2 more space than the west map, that is, the map that put Gus, comparing now with the new map the corners will be less wide. but not as narrow as the current west map.
All the bases were balanced in similar dimensions and always focused on the vertical construction like the west map that we played. The problem of the west map is that the 12 bases and especially the 6 was very very small disbalanced.
The nuke will only kill the ore workers but it will not harm the central base.
The 4 positions of middle spot will have one more space for a row of defenses on center base on 12 , 3 , 6 , 9 spot.
Finally the map is more super balanced and meets the game mechanics of the traditional map of west because it has the same dimensions with small differences. This new map is already finished, I will upload it later.
In conclusion the map that I charge buu is played with the mechanics of a traditional korean map, the map see bigger. And the new map that I made complies with the game mechanics of a UGL or SCW map but more balanced.
Note: All the map have same size 128x128 super,balmu, styler, Ugl, Scw, Vgt.