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Topics - FaINeR

Pages: 1 [2] 3
16
Support Center / add this game vs L-Mx]-DinGo-
« on: April 18, 2021, 03:13:07 am »
I cant add  my win vs L-Mx]-DinGo-

17
Support Center / Add game 2vs2 vs legend
« on: March 07, 2021, 03:39:31 pm »
Add this game resoud and sword suck vs vs legan karol and zeta  2vs2 scw i cant report

18
Support Center / Add this game 2vs2
« on: February 27, 2021, 11:36:37 pm »
we save game for the lag,  remake the save game and we win alba and resoud vs os zeth and os demon

20
Mesut is abuser report a game 2vs2 as win vs me as if it were 1vs1, remove game

SCW Season 22 1v1 - Match ID# 6601
https://www.starcraftworld.net/index.php?action=league&mode=gamedetails&l=1&gid=6601

21
Support Center / Remove game SCW Season 22 1v1 - Match ID# 6149
« on: January 25, 2021, 04:01:03 pm »
xs.day reported very late 16 hours after. we played this game yesterday 24/01/2021 10pm and he reported today 25/01/2021 2pm , remove the game, he will should learn report fast.

SCW Season 22 1v1 - Match ID# 6149

https://www.starcraftworld.net/index.php?action=league&mode=gamedetails&l=1&gid=6149

22
Support Center / Remove this game 2v2 - Match ID# 51
« on: October 25, 2020, 02:07:01 am »
They reported this game after 4 hours allow.

Remove the game SCW Season 21 2v2 - Match ID# 51
https://www.starcraftworld.net/index.php?action=league&mode=gamedetails&l=2&season=55&gid=51

23
Support Center / Remove 2 games SCW Season 20 2v2 - Match ID# 871
« on: September 30, 2020, 10:52:50 am »
Remove game SCW Season 20 2v2 - Match ID# 871
https://www.starcraftworld.net/index.php?action=league&mode=gamedetails&season=54&l=2&gid=871

Remove game SCW Season 20 1v1 - Match ID# 2900
https://www.starcraftworld.net/index.php?action=league&mode=gamedetails&season=54&l=1&gid=2900

BingSu[hqk and xs.day] report 1 days after is unfair.

25
Support Center / Remove game SCW Season 20 1v1 - Match ID# 1371
« on: September 12, 2020, 03:37:47 am »
Remove game SCW Season 20 1v1 - Match ID# 1371  wrong report

https://www.starcraftworld.net/index.php?action=league&mode=gamedetails&l=1&season=54&gid=1371

26
Support Center / Remove SCW Season 19 1v1 - Match ID# 2974
« on: August 11, 2020, 09:36:06 pm »

27
Support Center / Remove this game and add it
« on: July 24, 2020, 01:04:57 am »
Remove this game and add it SCW Season 19 2v2 - Match ID# 381

Stone reported as won , but give and me resoud won this match please  fix.

28
Support Center / Remove this game wrong report
« on: July 01, 2020, 01:10:58 am »
Remove this game was a 2vs2  jose and me vs stone and sky but stone dropped.

SCW Season 18 1v1 - Match ID# 4348

29
General Discussion / Landing terran buildings on black space?
« on: April 23, 2020, 03:59:43 pm »
My personal opinion I like the west map more than the Korean.I am going to list aspects that I like and what I don't like in both maps

Korea Map
What I do not like about the Korean map, the central base with its gases makes it very easy make drops massive, there is a lot of space between the gas and the central base and throughout. You cant block with builds

The choke of 12, 6 and choke 3 and 9 both combine but for my taste they are very narrow mainly 12 and 6.

Another thing that I dislike the hills on the sides becomes abusive with terran against the middle positions. Ah the center is very extensive, you can make massive canon.

What I like about the Korean map the Hills on chokes a terran can going out easier  get out or better defense on chokes.

The central bases of the middle positions are located in the center.

The spots have more space to build in general.
The hills do not provide vision, so it is an advantage for the zerg who already has overlods and also better gas collection and they can building many incubators on one side of the gas.
The choke corner is wider I like it.

West map
What I like about the Space map is the mine and the stacked gases, it makes a more effective and quick gas collection but also This central makes it easier to defend against massive drops since you can put many canons, sunkeys or tanks in a small space, you can block with building for dodge massive drops. Because the space 2.0 provided a row of more turrets but that made more room for drop mass so I discarded that map. 

I like how simcity is built vertically and easier and bearable.
The black space that gives you vision is also nice it takes away the advantage to the zerg but it's fine.

What I don't particularly like are the very wide 12 and 6 choke, it takes 4 sunkeys to block and you must spend 8 sunkeys for a safe choke and that a rush of zealots and medical marines can enter destroying a sunkey and they enter. With the perfect space you only have to spend 6 sunkeys for safe choke with double row of defense or 3 sunkeys to block, that is, in all the chokes of all positions it takes 3 sunkeys to block.

The abuse towards the 3 and 9 spots but with the 3.0 space was fixed but you do not have ledge  to attack the choke 1 and 11 is the main problem here on this map

I Have more aspect for comment.   After  . New topic last reply ------>

30
Support Center / Delete thus game wrong report
« on: March 01, 2020, 06:45:49 pm »
Match ID# 1086

Pages: 1 [2] 3

Season Info

SCW Season 44
Location: Op UGL@USWEST
Open: Mar 1 - Apr 29
1v1
RankPlayerRecord
1 L-Mx]jh93-45
2 Momo[gK]90-58
3 L-Mx]GoM54-7
4 gG]EaZy-93-50
5 L-Mx]Don~48-7

2v2
RankPlayerRecord
1 Henessy47-0
2 L-Mx]GoM47-0
3 ThaNaThoZ~70-41
4 GanGstEr]Rand0M92-64
5 L-Mx]Don~59-41

Prize Pool:
RankModePrize
11v1$500
12v2$250

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