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Author Topic: Site to show all kinds of statistics including Fastest Map Possible games  (Read 13989 times)

Ridd1cK[DFWM]

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Re: Site to show all kinds of statistics including Fastest Map Possible games
« Reply #45 on: December 29, 2022, 08:24:40 pm »
Sure a lot of hate for someone trying to clean up scw.




I will buy map hack and use it to help get a anti hack if possible.
I know “the guy” lol

Dreadlord Proletius

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Re: Site to show all kinds of statistics including Fastest Map Possible games
« Reply #46 on: December 29, 2022, 09:05:43 pm »
Another idea would be you must download a “bot” or something and he must be present in the league game you are playing with someone (like an observer) while this bot runs some program or something that would show if a player is hacking then determines this after game with the information. Hard to explain. Have a few ideas.
you should learn 2 code

icza

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    • A StarCraft®: Brood War® game and player database, replay sharing and analyzer site.
Re: Site to show all kinds of statistics including Fastest Map Possible games
« Reply #47 on: December 30, 2022, 04:12:24 am »
Anyway you could have some sort of “anti hack” that does just what you said. Makes it ALOT harder for people to hack. Possibly make something that can scan old reps and other reps from this season and last season that shows if someone is hacking. That might be easier to do? Than an actual anti itself? Something that can scan the game played and determine if there’s hacks involved? Just a thought. I’m not very good with computer stuff so I don’t know how possible this would be but you seem to have a good grasp on this sort of stuff lol. Good job by the way.
This is something possible, and I've already done it in the past.

I've created an open-source replay scanner that identified use of illegal 3rd-party software giving unfair advantage. It also had a central hacker database, and it could warn you before a game that you're about to play vs a hacker so you could leave / ban the hacker. The project is available here: https://github.com/icza/bwhf

But I stopped developing it, and it no longer works.

About creating and requiring a "bot": the same thing goes: it could make harder to hack, but not impossible to circumvent. The fight against hackers is just a cat-mouse game.

Dreadlord Proletius

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Re: Site to show all kinds of statistics including Fastest Map Possible games
« Reply #48 on: December 30, 2022, 03:50:58 pm »
Anyway you could have some sort of “anti hack” that does just what you said. Makes it ALOT harder for people to hack. Possibly make something that can scan old reps and other reps from this season and last season that shows if someone is hacking. That might be easier to do? Than an actual anti itself? Something that can scan the game played and determine if there’s hacks involved? Just a thought. I’m not very good with computer stuff so I don’t know how possible this would be but you seem to have a good grasp on this sort of stuff lol. Good job by the way.
This is something possible, and I've already done it in the past.

I've created an open-source replay scanner that identified use of illegal 3rd-party software giving unfair advantage. It also had a central hacker database, and it could warn you before a game that you're about to play vs a hacker so you could leave / ban the hacker. The project is available here: https://github.com/icza/bwhf

But I stopped developing it, and it no longer works.

About creating and requiring a "bot": the same thing goes: it could make harder to hack, but not impossible to circumvent. The fight against hackers is just a cat-mouse game.
you could make a working antihack but you would have to know some esoteric forms of programming

icza

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Summary of recent updates:


Ladders!

Introducing Ladder support!
Different ladder types of games are now automatically detected, such as
 - The official Blizzard ladder
 - StarCraft World ladder
 - ShieldBattery ladder
 - BGH MMR EU ladder
 - [24H] BGH MMR West ladder

The Games page now has a Ladder filter, so you can quickly list games of different ladders, or games that aren't in any ladders ("None" ladder).
This Ladder filter of course works with any combination of other filters, so you can filter to ladder games of specific players or maps for example.

The Game details page also displays the ladder of the game, with popup to list games of the same ladder.

Player profiles now display Ladder stats, so you can see what or if a player plays on ladders and stats on those ladders.

The ∑Stats page shows global ladder statistics.
The global stats can also be filtered down to a ladder, so you can view all kinds of global statistics gathered and assembled from specific ladders (e.g. matchup stats on different ladders).


Team detection in UMS AI games!

Improved the replay parser engine to detect teams in UMS AI games.
Such maps arrange random teams. Examples are maps with "[AI]" in their name, or BGH Random Teams.


Map variations and hashes!

Map hashes are now calculated for each game.
The Map Hash is a unique fingerprint of all the map data (tiles, units, texts, triggers etc.). Different hash means a different map file was used.
The map hash is displayed on the Map tab of the Game details page.

Since variations are now tracked and–besides having the same name–they may differ in any aspect (e.g. different tiles, different description, even different tileset or map size), the variant with the most games is used to generate map data and map images.
As more games are uploaded, the most played variant may change, in which case repmastered.app will automatically switch to the new most played variant.

The Download link on map profiles now downloads the most played variant of the map.

Added a Map Hash column to the Games page.
This column displays the first 5 characters of the map hash, and tooltip shows the complete map hash.

Added a Variants column to the Maps  page.
This column displays how many variations are there for maps with identical name but with different map data.


Map Origin and Variation details!

Added a Map Origin column to the Games page.
This column displays if the concrete map used in the game is from a known source (e.g. an original map in StarCraft installation was used).
The origin's short name is displayed (e.g. Blizz), tooltip shows the full name of the origin with all paths listed.

Map Origin is also displayed on the Map tab of the Game details page.

Added an Origin column to the Maps page.
This column displays the origin of the most played variant of the maps.

Added a Variations table to map profiles.
This table details the known variations of the map, also contains links to render images of any of the variations.

The ∑Stats page now displays the number of total map variations in the database.


High-res map image links!

Added High-res map image links to map profiles and to the Game details pages.
Clicking on these links will open high-resolution map images in a new tab, even as big as the in-game size!

Clicking on the large map preview image on map profiles opens the preview image in a new tab.

Resources and start locations are rendered with high contrast on small map preview images.


View the complete and up-to-date list on the News page.

icza

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The main thing from the previous improvements is the addition of Ladders, including StarCraft World ladder. This means you can filter to list only SCW ladder games, and to show stats assembled only from SCW ladder games. You can of course narrow down SCW ladder games further, you can combine it with other filters such as players, maps etc.

Here's the list of all SCW ladder replays:

https://repmastered.app/?ladder=scw

Global SCW ladder stats:

https://repmastered.app/stats?ladder=scw
« Last Edit: March 25, 2023, 10:18:34 am by icza »

LetsPlaySC-

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Very cool man, i spend last hour checking 300+ apm/eapm on 5-15 min games, very nice to see these players 8)

 

Season Info

SCW Season 44
Location: Op UGL@USWEST
Open: Mar 1 - Apr 29
1v1
RankPlayerRecord
1 L-Mx]jh87-42
2 Momo[gK]78-48
3 L-Mx]GoM53-7
4 L-Mx]White65-21
5 gG]EaZy-79-45

2v2
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1 Henessy42-0
2 L-Mx]GoM42-0
3 GanGstEr]Rand0M92-64
4 L-Mx]Don~59-41
5 s]x55-31

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