+-

+-Recent Topics

[Support Center] accidentally repped vs vulture pvz remove please by Simba Today at 05:54:34 pm
[Support Center] Please Remove this Match by jAmZzZ Today at 09:43:38 am
[Support Center] Remove SCW season 19 1v1- Match ID-275 by SlaSh Today at 01:33:44 am
[Support Center] Vergatron by hihihello July 10, 2020, 05:35:28 pm
[Support Center] Match ID# 65 SCV bug by LivE.SworD July 09, 2020, 08:17:02 pm

Season Info

SCW Season 19
Location: Op UGL@USWEST
Open: Jul 7 - Aug 23
RankPlayerRecord
1 SaDiStiC)SlaSh27-18
2 NickyJam14-2
3 VerGaTroN.800ml14-4
4 GANGSTER]JOSE13-2
5 vultur317-8

+-User

Welcome, Guest.
Please login or register.
 
 
 
Forgot your password?

+-Stats

Members
Total Members: 1836
Latest: Uchiha
New This Month: 12
New This Week: 8
New Today: 2
Stats
Total Posts: 11557
Total Topics: 1142
Most Online Today: 390
Most Online Ever: 3142
(January 23, 2020, 05:58:40 am)
Users Online
Members: 18
Guests: 260
Total: 278

Author Topic: Alternative 1vs1 fastest(4) map  (Read 10707 times)

heavymachinegun

  • Marine
  • **
  • Posts: 63
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #30 on: December 01, 2019, 07:07:23 pm »
The whole point of the imbalances is to create more exciting and fast paced games , and to force players to adapt to them and having multiple play styles and strategyís. If itís pvt on top of the t, the Terran player has to learn a good tank push and not triple cc to be abused if he wants to push late game. These imbalances create so much more diversify in play rather then the same old play style game after game

Um... no? The entire point of fastest is to create a faster paced version of what sc was originally meant to be.

That version was never meant to be biased towards one race. The game(just like many other games) was meant to be balanced to the best of the creators ability. The map we play is beyond retardation-- to put it nicely--. Can't believe we played this god damn map for as long as we have,  honestly.. it's the shittiest map ever invented, we just adapted to it but because we adapted to it doesn't mean it's a good map. Now we know better. I mean, sit down and think about how horribly bad this thing is. win/lose is based on positioning of the map. It's disgusting.

The league is based on mostly RNG. It's bad enough that people hope they get PT/PP. Positioning makes it even worse...

I would much rather have a bad m/u than a middle spot vs a pp/pt. I don't get how you people are so obsessed with this trashcan of a map, seriously... it's a canister.

you mean koreans gather here to earn free money?

back in the days people used to play a lot of fastest because it was the easiest of the money maps and still is so everyone could play on it

fastest allowed thousands of noobs to play this game but it made them think they were untouchables gods of starcraft

TealSilverSteal

  • Reaver
  • *******
  • Posts: 579
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #31 on: December 01, 2019, 07:22:28 pm »
Machine, whats your point?

heavymachinegun

  • Marine
  • **
  • Posts: 63
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #32 on: December 01, 2019, 11:43:07 pm »
Machine, whats your point?

fastest could be the worst map but people love it

Newbport

  • Supporter
  • Zealot
  • *
  • Posts: 186
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #33 on: December 02, 2019, 02:35:11 pm »
The fact that one psionic storm or scarab can end a game is why fastest is trash.

Back to the front.

AnotherPremier

  • Broodling
  • *
  • Posts: 10
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #34 on: December 02, 2019, 03:04:32 pm »
The fact that one psionic storm or scarab can end a game is why fastest is trash.

I'd say that's just part of it. But making that easier by having mineral patches closer to the edges of a base, that's just stupid.

tonyG

  • Reaver
  • *******
  • Posts: 343
    • View Profile
    • Tony G Starcraft
Re: Alternative 1vs1 fastest(4) map
« Reply #35 on: December 02, 2019, 03:08:19 pm »
you can play fastest and have a chance to compete vs the top or play ladder and get pwnd by koreans

Newbport

  • Supporter
  • Zealot
  • *
  • Posts: 186
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #36 on: December 03, 2019, 11:12:40 am »
Why dont we just transition over to the Korean version of fastest and be rid of mid position spot abuse forever.
Back to the front.

TealSilverSteal

  • Reaver
  • *******
  • Posts: 579
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #37 on: December 03, 2019, 01:00:39 pm »
Yes. Convert to fmp korean. And youll see alot more asian ppl

DryFly

  • Season Winner
  • Reaver
  • *
  • Posts: 417
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #38 on: December 03, 2019, 01:44:58 pm »
There was already multiple seasons where korean map was also included not to mention sword made a korean league on there server. But still no new people came .

Also how would dano ever win another game if he didnít get to play against a mid z or t

TealSilverSteal

  • Reaver
  • *******
  • Posts: 579
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #39 on: December 03, 2019, 02:18:22 pm »
Cole, no need. I did rape you in 2s. Thats enough

xP-Night

  • Broodling
  • *
  • Posts: 7
    • View Profile
Re: Alternative 1vs1 fastest(4) map
« Reply #40 on: December 03, 2019, 02:36:51 pm »
Dano > all. I donít know how you people donít realize this by now....

 

Powered by EzPortal